Open Recreation & PreTeen Center

The Open Recreation Program hosts instructional classes, monthly pre-teen dances, a variety of special activities and free choice of game room and gym activities. The program also includes clubs and initiatives to help foster healthy living, safety awareness, and vital leadership skills.

Program Registration
All Youth registrations will expire on December 31 of each year. Youth registration card is to be shown for entry to the youth center and to check out game equipment. Save money on trips, camps, sports and other activities. Join the Youth Center and have access to member prices. Cost for the year is $50 per child and will be prorated by quarter, per child. Don't delay, join today!

Youth Sponsorship
Are you moving to or from Hurlburt Field? If you are between the ages of 5-18 and would like to know more about Hurlburt, please let us know. We will put you in touch with someone your own age that will answer all your questions.

Youth Sponsorship Form & Letter
HF Sponsorship Brochure

The Torch Club is a leadership and service club, designed to help youth ages 9–12 reach their potential and realize the impact and importance they can have on their local community. Club members will elect officials and work together to plan and implement their own activities, programs and trips. With the help of all club members, youth will have a fun and educational club that will be enjoyed offering positive experiences for club members. The club meets at the Youth Center ... become a part of the club, plan on attending the next meeting!

Triple Play, BGCA’s comprehensive health and wellness initiative, strives to improve the overall health of members, ages 6-18, by increasing their daily physical activity, teaching them good nutrition and helping them develop healthy relationships. Since the Triple Play initiative was introduced in 2005, more than one million Club members have participated in fun fitness activities. The Triple Play initiative, sponsored by The Coca-Cola Company and T​​he Anthem Foundation, nurtures the minds, bodies and souls of Club members.​
Ensure you access all materials and curricula: click on the individual pages for the Mind, Body and Soul components of Triple Play. Links for these sections are in the navigation on the left side of the page, under Sports & Recreation.

The SMART (Skills Mastery and Resistance Training) Moves program is a nationally acclaimed prevention program originally developed in the 1980s with help from prevention specialists and Clubs around the country. Newly revised in 2011, the program incorporates the latest information and approaches that BGCA has learned about effective prevention. Participants will be exposed to various activities designed to hone their decision-making and critical-thinking skills, as well as learn how to avoid and/or resist alcohol, tobacco, other drugs and premature sexual activity.

Street SMART
BGCA’s gang and violence prevention curriculum, Street SMART, offers expanded lessons in bullying prevention, as well as an emphasis on resiliency training to give Club members, ages 10-14, the skills they need to grow up confident, caring and responsible. The revised Street SMART guide, which can be downloaded in the Program Documents window​ to the right, was made possible through the generous support of the Office of Justice Programs.

The CyberSafety Internet program is used to teach Youth how to have  positive dialogue with adults about internet safety.  Bullying is a serious concern among youth today and with the steady expansion of the cyber world, bullying has moved beyond a face-to-face problem. Oftentimes cyberbullying takes place through text messages and on social media sites, which allows mean-spirited behavior to follow kids outside of school or other social environments. Cyberbullying can be a one time thing, but often is done over a long period of time and occasionally anonymously.​

The Smart Girls and Smart Gentlemen is a program designed to assist youth making positive decisions for personal growth, fitness and well being. The program is for ages 9–12 years old.SMART Girls is a health, fitness, prevention/education and self-esteem program for girls aged 8-17. The program is designed to encourage healthy attitudes and lifestyles that will enable girls to develop their full potential.


SMART Gentlemen

For more adolescent males the transition from boyhood to manhood is a challenging one, since it requires them to understand a wide varieties of issues and transitions: physical changes in their bodies; altering relations with authority, friends and members of the opposite sex; greater freedom and responsibility for personal decisions; new expectations of acting more like adults in how they conceive and plan for the future, preparation for life's roles particularly related to education and careeres; and greater pressure from peers, authority, and popular culturein how they respond to drugs and other controlled substances, sexual relations and the acquisition of money and material posessions. SMART gentelmen iconsists of 14 sessions for 11-14 year old boys each of whuch concentrates on a specific aspect of manhood through highly interactive activities.

TNT DramaMatters Afterschool, a drama education program for Clubs, was developed in collaboration with Turner Network Television. TNT DramaMatters Afterschool is a flexible resource for Clubs designed to raise awareness about the benefits of drama education. The DramaMatters Afterschool Program Guide is available to interested Clubs by contacting  ​
Lessons in Stagecraft, a supplemental DramaMatters guide, teaches advanced participants in drama about set design, set building, stage lighting, costumes, stage make-up and directing. It offers Club member's different ways for them to express themselves creatively in hopes that they will discover a behind-the-scenes role in a production.

Million Members, Million Hours of Service (MMMHS) encourages good character and appreciation for citizenship and provides every Club participant with opportunities to serve in year-round Club and community based volunteer service experiences. BGCA encourages Clubs and provides resources to help them engage every member in at least one hour of service each year. If one million of our members give one hour per year, it will add up to one million hours spent by young people making meaningful change in their communities. Throughout the year, there are eight Signature Service Opportunities-times when the entire Boys & Girls Club Movement comes together around important, nationwide service projects for greater impact.

Summer learning loss has a devastating effect on America's kids, especially those who don't participate in enriching summer activities. That's why Boys & Girls Clubs of America is pleased to present Summer Brain Gain – a fun, interactive learning program designed for summer in the Club!

Are you between the age of 13 and 23? You can signup for the Congressional Award Program to work towards excellence in a wide variety of areas and be recognized at a city, state, and national level!

Get a little help with homework, or just use the time to buckle down. This tutoring program is designed to assist you with school work.Power Hour reinforces and enhances the skills and knowledge young people learn at school. The program is based on Dr. Reginald Clark's research showing that students do much better in school when they spend their non-school hours engaged in fun but academically beneficial activities. Through Power Hour, our staff create "high-yield leanring activities" which include leisure reading, writing activities, discussions with knowledgeable adults, helping others, homework help and games that develop cognitive skills. Power Hour also emphasizes parental involvement and collaboration between staff and school personnel as critical factors in creating the best after-learning environment. Extensively field-tested and formally evaluated by Columbia University with funding from Carnegie Corporation of New Your, Power Hour has been proven to boost the academic performance of young people.


Power hours is also a BGCA program that helps 6-12 year old youth to be more successful in school by providing homeworkhelp and tutoring while encouraging them to become self-directed learners. The program kit includes a manual, a guidebook for homework helpers and tutors and charts for tracking and rewarding participants' progress.


4-H Club has youth exploring the outdoors through fun programs and activities lead by youth. The 4H Public Adventures Program is a citizenship curriculum. It is designed to encourage youth to contribute to the world around them and to develop a lifelong commitment to active citizenship. While participating in Public Adventures, youth learn to find out about issues that are important to them on a local, national and global level. Youth learn that in order to make a difference they must gain new skills and explore new ideas. Youth learn that in order to make a difference they must gain new skills and explore new ideas. While on their self-made journey, they will explore the public world, choose the destination they will follow, discover who the stakeholders are and create an action plan to address an issue. This program lends itself as a supplemental curriculum to be encorporated into the Torch Club.

Designed to be implemented alongside a year-round curriculum such as the Army 4-H Fine Arts Project, this program encourages artistic expression from 6-18 year old children and youth through annual local, regional, andnational exhibits. A panel of distinguished judges select works for includion in the National Fine Arts Exhibit, which debuts at the BGCA National Conference and is displayed throughout the ensuing year at other BGCA events.

Eligible youth between the ages of 5 and 18 can enter to win a brand new bowling ball and bag just by bringing a family member or friend with you to bowl! Log-in at and enter your information every time you bowl. One winner in each age category (5-9, 10-14 and 15-18).

The Robotics Club meets every Thursday at 4pm in the Rec Center. They focus on working with their LegoEV3 robot.

Recently updated, the Imagemakers program has 3 components: a photography facilitator's resource guide chock full of fun and creative activity ideas for three different skills levels: imagemakers photography grants that any Air Force Center affiliated with BGCA may apply for to start or strengthen photography programs and an annual photography contest that provides local, regional, and national recognition. Young people, 6-18 years old whose photography is selected at the National Level will have their photographs exhibited at the BCGA National Conference. Digital Arts Program is a seires of BGCA curricula that combines technology and the arts, covering such topics as digital moviemaking, graphic design, photography, web design and development, and digital music. This offers youth an unprecedented oppurtunity to become ot just consumers of art and high-tech information but producers of their own content. The unique, age-appropriate sessions lead participants through the proccess. each curriculum includes interactive simulations, step by step lessons and project ideas for every skill level.